Guide

How to play

One idea per card. Take your time. There is no clock.

  1. Make a match

    Line up at least 3 touching balls of the same colour in a horizontal row to clear them. The ball you're holding counts too.

  2. Build bigger matches

    Match 3 or more. Larger matches earn more. It is often worth waiting for the bigger row.

  3. Use the physics

    Touch any ball, even a buried one, and drag it through the pile. Let go, and the balls settle under gravity.

  4. Cascades

    When a match clears, the balls above fall into the gap. If they land in a new row, that counts too.

  5. Objectives

    Each level has a goal. Complete it to finish the level and earn your first star.

  6. Stars & mastery

    A move is picking up a ball and letting it go somewhere new. Finish in fewer moves for 2 or 3 stars. Each level shows its move limits at the top, and in the Pause menu.

  7. Obstacles Later

    Later levels may add elegant physical structures to steer around. They challenge the puzzle, not your finger.

Rollabop is still in development. Cards marked Later describe our direction, not finished features.